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Chasing Crystal


This effect was made for a small world that I built that when triggered would chase the player for a few yards and do damage. It had a color slider to change the color to fit any world which was super fun to play with. I'd like to reimagine this one day maybe with fire instead of crystals or ice shards. The only problem I had with this was getting the materials not to disappear upon touching the player, however that was fixable within particle itself.

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